Help The MWA Be Heard

If you’ve had a chance to listen to the 37th episode of the of the ModernWoodworkers Association podcast, recorded live at Fine Woodworking Live 2013, you know the sound quality was a so much better than the recording we did at Woodworking in America 2012. That poor quality recording can be listened to in our Woodworking in America 2012 episode if you’d like to compare.
 
Were aiming to sound as good as Matt.
The difference was due to the quality recording rig Ed and the Fine Woodworking editors use. After they recorded an episode of ShopTalk Live, they were kind enough to allow us to borrow their equipment for our recording.
Now that we know what a mobile recording should sound like, we don’t want to go back to the low quality of our past mobile recording. That’s why we’re asking for your help.
We want to put together a good mobile recording rig before Woodworking in America 2013.
While the equipment we need isn’t too expensive, it is a few hundred dollars. As we have so far funded all of the costs associated with the MWA ourselves, and need to pay our choice to Cincinnati for WIA by the same deadline, we’re hoping that you, our readers and listeners, can help us pay of the recording rig. We promise it will mean more and much better sounding content from us.
To give, please click on the donate button on the upper right of the MWA website. We’ll put all the money we receive into the MWA to pay of the new recording equipment and cover other costs associated with better recordings.
We’ll thank everyone who does donate on the air in an upcoming podcast and we’ll extra thank you if you help spread this request and get others to donate too.
Thank you. We appreciate the support and that you read and listen to our posts. We couldn’t be the Modern Woodworkers Association without you.
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Its Too Funny To Apologize For

Woodworking in America is almost upon us (have you remembered to book your flight and hotel yet?). In there continues evangelism of the event, the editorial staff have crafted this wonderful spoof video. It was first brought to my attention with this tweet.
Not only is it amusing, its also a great woodworking event placement test. If you watch ans say "Huh?". Then youre safe not attending.
If you watch and break out into laughter so loud others in the room look at you and then after youve explained whats so funny they say "Huh?", then you need to go to Woodworking in America.
By the choice, +Charles Bender had me in stitches.
Dont forget about the +Modern Woodworkers Association Podcast. We talk woodworking with Guests from around the world of woodworking every other week. Subscribe to the RSS feed or iTunes today.
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The Woodchat Telephone Game Part I The Game

Chris, Matt and Scott, the three (3) woodworking super nerds who run +Woodchat,  the weekly woodworking discussion on Twitter and Google+ are currently in the middle of their telephone design game. In the words of +Chris Wong:
You know what the Telephone Game is, right?  One person starts by whispering a phrase into the next person’s ear and that person whispers what they heard to the next person and this continues down the line.  By the time the phrase passes through all the players, it is totally different. 
Wouldn’t it be fun to try something like that with furniture design?
They decided to find out.
Since May 29th they have been passing the design from participant to participant with each one having a week to make their changes to the previous design. I was lucky enough to be invited to participate and foolish enough to accept.
I tried to follow the structure of a Telephone Game and I only focused on the previous version (+Megan Fitzpatrick’s) when I was making my design. It proved to be a challenging and enjoyable process.
My Telephone Design Game design.
I’ll elaborate on how I came upon the design I did in a separate post. In the meantime, be sure to follow along every Wednesday at 10:00 Eastern to see that week’s contestant share and discuss his or her design. If you’re up to it, you can even sign up to participate. You’ll have fun if you do.
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Woodchat Telephone Design Game Part II The Design

The Woodchat Telephone Design Game works like any telephone game. Each participant takes something from the previous participate, make intentional or unintentional changes and then passes it along to the next participant. Instead of using silly phrases, +Woodchat is using a furniture design.
The design started with this piece by +Chris Wong of Flair Woodworks.
Chris Wongs Telephone Design Game Design.
The design version before mine (design version #6) was by +Megan Fitzpatrick. This was her design.
Megan Fitzpatricks Telephone Design Game Design.
I really liked the center, lowered section of what I’ll call the desk surface (though to be true to the Telephone Design Game guidelines, it should only be called furniture). I felt this really complimented the curved legs and the cloud lifted stretchers.
My least favorite part of the previous design was the hard edge along the outside of the desk surface. I felt that the juxtaposition of this hard edge against the soft curves of the lowered center and stretchers left the piece unsettled. The outside edge was the first design component I changed.
Wanting to tie curves of the desk surface, legs and stretchers together, I eliminated the hard outside edge and instead worked to sculpted the top surface around and into the legs. I felt this brought a more harmonious composition to the design.
I carried that curve down the leg, following the same splay which was in the previous design. At the bottom of the legs I felt the cloud lifted stretchers tied in nicely. At the top the stretchers seemed awkward and unnecessary against my new curved and flared leg to top joint. I removed the top stretchers.
Next, I tried to flair the vertical ornamentation which ran between the stretchers in the previous design. I tried this a few times, and each time the flared transition into the stretcher was big and awkward. I finally decided to eliminate the the vertical ornamentation and leave the desk in what I felt was a cleaner state. Sometimes the absence of material is just as important to a design as the presence of material.
I’m happy with the choice the desk came out. While I didnt initially have too much attachment to the design, after discussing it on Woodchat last week it has grown on me. While I can’t say it’ll be soon, I think I’d like to make this desk some day.Read More..

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My Telephone Design Game Design.